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3d falling blocks rug
3d falling blocks rug













I won't bore you any longer, but I hope people enjoy the designs of RUGNAROK and the greater diversity it brings to the rugs of Skyrim. There are two versions of the round fur rug. I changed the design to be a suitably warm patchwork fur rug. It seemed incongruous to me that a warm weather species like the Khajiit would sit out in the frigid Skyrim climate on a oversized doormat. The standard round rugs look like doormats, but they're also used by the Khajiit caravan leaders. I changed the Jorrvaskr rug to also feature the wolf motif. The Companions of Jorrvaskr wear the wolf armor which alludes to their werewolf heritage, but nothing else of their decoration hints at this. I could go into a long(er)winded explanation for the changes I made to the rug designs, but I'll just mention a couple, and let the screenshots speak for themselves. There are three color versions of the fringe texture, to better match the different rug color schemes. Also included are retextures for the Nordic ruins rug (and banner) and the Dwarven ruins rug (and banner). There are also specific designs for Whiterun (Dragonsreach, Jorvaskr, and the tavern rugs) and Windhelm's unique blue carpet. With this mod, I expanded the rug designs, so there are now individual designs for the different meshes. They also had many of the rugs sharing the same normal map, so there's no real depth to the details of the textures. There are also 2 round rug designs, but 4 round rug meshes. This was a waste to me, as there are 8 standard rug designs in the common clutter section, but 15 meshes.

3d falling blocks rug

The original Bethesda rugs repeated designs, with plain and fringed versions of the same rug. I used this design motif in various forms across many of the rug designs to tie them together stylistically. The rugs of Dragonsreach looked too bland and washed out, so I gave them a bolder and more defined pattern. And if they were of Nord design, they should have some shared motifs. While I could well imagine that a number of the rugs might be imported, and not of Nord design, I still thought that most of them would be. Not only were many of the designs uninteresting, but there was no overall design esthetic that I could discern. Many of the vanilla rugs never appealed to me from a design standpoint. I wanted to go further with a redesign of the rugs. He created a truly hi-res lore-friendly retexture of the vanilla rug designs.

3d falling blocks rug

While some of the Bethesda rug designs were OK to begin with, there was no point in duplicating what raiserfx did with Detailed Rugs. With RUGNAROK, I wanted to go beyond the default rug textures. I'm was pleased that he graciously granted me permission to use his fringes and mesh edits for this mod. It seemed obvious that any new overhaul should incorporate raiserfx's quality fixes. It's a much better solution than what Bethesda came up with. He replaced the secondary rug textures with a new and more detailed fringe texture, as well as revising the meshes to use the new fringes. This is not only a waste of VRAM, but a poor solution, since the fringe only occupies a small part of the original textures.įortunately, raiserfx already addressed this issue with his excellent and immensely popular Detailed Rugs mod. The fringed rugs actually use a separate set of rug textures just for the fringe. The long version: The vanilla rug textures are not only low-res, but they are poorly designed.

3d falling blocks rug

Each rug also has it's own normal map, unlike the vanilla game with shares them.

3D FALLING BLOCKS RUG MOD

This mod has a unique rug design for each rug mesh, greatly expanding the variety of rugs seen in game. The game has 4 round rug meshes, but only 2 round rug designs. There are also 8 rolled up rug meshes, but only 4 rolled rug designs, so there are many repeats. The vanilla game has 15 rectangular rug meshes, but only 8 designs. The short version: RUGNAROK retextures and expands on the rugs in Skyrim. UPDATE: Version 1.1 corrects one rug mesh which had the wrong normal map texture assigned to it. They also serve as artwork in the game, and in some locations such as Dragonsreach, they have a very large visual presence. Rugs aren't merely clutter items in Skyrim, despite their classification. RUGNAROK is my attempt to do for rugs what my PELTAPALOOZA mod did for pelts.













3d falling blocks rug